Ebonypearl

January 25, 2009

NaNo

Filed under: 2007,NaNoWriMo,Writing — ebonypearl @ 1:17 am
Tags: ,

We have a NaNo meet up in just a few hours.

There are a few of us locally who just can’t seem to let NaNo go and so we continue to meet through-out the year.

We rarely talk about writing, it’s more about friendship than anything else.

This meeting will be a good one. I have a laptop. Chantria has a job she likes on many levels. [info]phoenix_singing has some exciting new job prospects. Everyone seems healthy.

I have several new story ideas underway, and a nibble on the “onna stick” cookbook. It’s not fiction, but still, it’s writing.

Best of all, I don’t have to take my washing machine apart to fix it. A little roll of plumber’s tape and eventually a new hose and it will be just fine.

I delivered several hundred sandwiches to hungry people early this morning, did some yardwork, went to feed the ex’s dogs while he’s out of town, and am contemplating mowing again. It’s really not enough to haul out the lawn mower, but if I had a decent push reel mower, that would be just right. It’s only spots that need leveling.

And I need to rip the invasive cleavers out of the bed where I plan to put more raspberries and blackberries. I’ve decided that under the living room windows is the perfect place for a bramble patch. I’m going to border it with monardas and cornflowers and a few other things.

My burr oak doesn’t look like it survived the ice. I was afraid it was too young to handle the ice storms we got this year. Had this winter been like last winter, it would have been warm enough.

Now, I want to go garden shopping.

NaNo first. If there’s time afterwards, I’ll look at nurseries.

January 17, 2009

Sylvan the Satyr

Filed under: 2007,Writing — ebonypearl @ 6:11 pm

Pity poor Sylvan the Satyr!
In a world demystified
He suffers as only a satyr can
The laughter in the greenwood has died
Sylvan struggles sans elf to call his own
Of a nymph’s love is he deprived
He lacks even a teddy goat to cuddle
No playmates for games of seek and hide
Lurk anywhere near poor little Sylvan
Only his time can this sad satyr bide
In a horror of abstinence and sobriety
“But what can one Pagan do?” you cried
The answer is, “You can save a satyr!
Through our sponsorship program worldwide
For just fifteen dollars a month, you can save Sylvan
There is no obligation on your side
You may withdraw at any time, but don’t wait —
With wine and nymphs you can keep Sylvan supplied!”

Potterverse Counseling

Filed under: 2007,Writing — ebonypearl @ 5:28 pm

A British publisher is opening a hotline to counsel people if Harry Potter dies in the final book.

Do people not understand that Harry Potter is a fictional character? He can’t die, because he will always exist in the previous books. People can re-visit his character every time they open the books. So long as the books remain, Harry Potter will never die, no matter what the author does to him in the last book.

Personally, I think killing off Potter is a perfectly valid and under-utilized literary tool. Some books are improved when the Main Character dies, depending upon how the character dies.

If Potter lives, it really doesn’t alter things in the Potterverse.

Ditto for Dumbledore’s death, and whether Snape dies – or any of the other characters. Ron is a good candidate for death, too. And it’s always possible Rowling will do as she did before and bring in a new character to kill off, or possibly kill off a minor character. How many people (besides me) are attached to Professor Sprout? I could see her becoming deeply involved and dying as a result.

Ultimately, it doesn’t matter who dies in the Potterverse so much as how they die.

Paranormal Romance

Filed under: 2007,Writing — ebonypearl @ 5:02 pm

I have now read around 20 paranormal romances as part of my research for writing one.

I must say they are very heavily weighted towards vampires, werewolves, and assorted shapeshifters. The werewolves are separated out from shapeshifters in general because there are so very many paranormal romances written with them as one of the love interests. I’ve seen a couple of mermaid shapeshifters, a dragon shapeshifter, and a series that included shapeshifting jaguars, snakes, birds, and such. Oh, and demons. There seem to be a few demons around, too, minions from hell, but those are rarely the love interest being relegated mostly to adversary or best friend. I guess demons are the bridesmaids of the paranormal romance?

It almost makes me want to write a demon as the love interest.

Almost.

I’m actually writing one with grotesques as the love interest of an avid gardener.

We’ll see how that goes.

Ah, and I read the information for the Gather.com Writing Contest, and have decided not to participate. Even though it is associated with a publishing house that is relatively reputable, I don’t like the fine print of the contest. Therefore, I am not going to submit any of the novels I’ve written to it. It’s better to seek out an agent and go the traditional route than to risk the fine print here. I am not linking to it because I don’t

Full Disclosure

Filed under: 2007,Geekery,politics,Uncategorized,Writing — ebonypearl @ 3:34 pm

The WaPo has an article about the FTC and full disclosure between “word of mouth” endorsers and companies.

The relevant portion of the article states:

The FTC said it would investigate cases where there is a relationship between the endorser of a product and the seller that is not disclosed and could affect the endorsement. The FTC staff said it would go after violators on a case-by-case basis“.

Now, since I have endorsed a number of products here throughout the year (the latest being the Archer Farms Italian Sodas) and will probably endorse or condemn more, let me state my full disclosure policy.

Nobody pays me to say the things I do. In fact, there are quite a few people who wish I wouldn’t say anything at all.

I do not receive review copies of books or music. I do not receive samples of cookware or food items from companies soliciting my reviews and “word of mouth” endorsements.

Everything I endorse (or disparage, let’s be equal opportunity here) are things I have bought with my own money and used and either liked or didn’t like – and I’ve said so with no prodding or payment from anyone.

No one sponsors the charity work I do – it all comes from my pocket and uses my time. I do not take donations – although I do encourage others to start similar charity programs of their own.

I have a podcast that no one but me pays for. I do not put in ads or endorse other podcasts that I haven’t listened to – and if I do mention another podcast, it’s because I want to, not because they pay me. My podcast is very amateurishly done and only costs me a whopping $5.00 a month to do – it would be stupid to accept sponsorships for it.

I don’t even advertise the books I write here, nor my herbal products, nor my art, so I make no money even off of my very own things.

The reason I do this is not to boost my credibility (I honestly don’t care if others believe me or not), but because this is a blog, not a commercial. When I talk about things, it’s always filtered through the lens of me. I may do some research to satisfy myself – if it doesn’t satisfy you, then go look it all up yourself. Google is but a click away, and the library isn’t that hard to get to, and newspaper archives are accessible, and so on. You have at least the same access to the information as I do, and maybe more in some cases.

What I offer are my thoughts, my feelings, my conclusions, on things, events, and critters.

There are a great many things I do not discuss on this blog (or any other blog I have, for that matter). I do not always write about everything in excruciating detail – no 500 page thesis from me on urban development, charity project budgets, or utopias. Or anything else for that matter. This is a blog – short is best – and that means a great deal of detail is left out.

You get whatever I want to say packed into as many or as few words as I want to use. Any footnotes, substantiation, and so forth are offered for my personal reference so I can remember where I got it, and not for you to check up on me to see if I’m telling the truth. I have this blog listed as public – and 99.9% of my posts are public – so I can access my posts from other computers and so I don’t lose the data. If you want to read it, feel free. There’s nothing dreadfully private here. I keep all the private stuff off all computers.

What you’ll get here are snippets. Odds and ends of things that cross my mind during the day. If I like something, I’ll post about it. If I don’t like something, I’ll post about it. If I read a bit of news, and want to preserve my thoughts on it, I’ll post that, too. I am not a political correspondent or journalist of any stripe. My interpretations of the news and world events are filtered through me and my personal experiences and are not to be construed as objective or even necessarily as informed. Sometimes, the thoughts I post about current events are ones that I want to remember – spur-of-the-moment reactions and feelings, not deeply-thought-out analyses. Those deeply thought out analyses rarely make it on-line, so what you get here are the knee-jerk reactions.

And it’s all filtered information – filtered through a single person who speaks from a personal point of view.

So, there you have it: no one pays me to speak up or shut up.

NaNo Compensation Story Excerpt

Filed under: 2006,NaNoWriMo,Writing — ebonypearl @ 3:45 am

This is the other kitty who lives at Blue Moon Keep.

Her favorite perch is on top of the ferret cage and her best bud is Wudjie the ferret, although Itzl’s convinced he’s her best bud.

Since I dislike the NaNoWriMo novel I wrote this year, I started a new story.

There’s a snippet of my NaNoWriMo Compensation Story I’m not sure yet if this bit will even appear in the story itself. It may not be needed, or I may embed the information in other ways.

You hear a lot about Gamers trying their luck in dungeons and on quests. It seems as if they get all the fun – travel, treasures, action. If they survive, they get EP and gain levels to grow wealthy and powerful. Those of us who’ve been cast as non-player characters, puppets for the Godly Game Master; we are fodder for the Gamers. Our role is to be the method by which those Gamers gain their EP and levels and wealth, regardless of our lives, our families, or our own desires to gain EP, levels, and wealth.

Most of the time, our role is to die. For us, there is no resurrection. When we die, it’s to the Death.

Trying to get the Game Master’s attention is very difficult. We aren’t beloved of the Game Master. Like pawns in a chess game, we are interchangeable, lacking in any individuality at all. The Game Master created only one Character Sheet for all of us. When we meet the Gamers, that one Character Sheet forms the template that shapes and rules us to ever give the advantage to the Gamers. If they win, they get EP and treasure. If we win, we get to survive until the Game Master sends another adventuring group our way. Everything we’ve worked for can be ripped from us by a single encounter – all our hard-earned wealth, our families, our very lives.

So far, I’ve been one of the lucky ones in spite of the family curse. The curse killed my father when I was a child. Ma moved us to another lair, deeper in the woods, past the waterfall mazes and hazardous cliffs of doom, hoping Da’s death would end the curse. That rickety old treasure chest with which our line was cursed waited patiently for us in the new lair. Ma moved us a dozen times, and always, that nasty treasure chest waited, filling slowly with gold, gems, and the occassional magic item until one day an adventuring group found us and slew half my family and emptied out the chest.

Ma decided we couldn’t handle the curse alone. Somehow, she convinced other families to ally with us. All us monsters were doomed to die at the hands of Gamers. That’s how the Game Master designed it to be. Ma convinced these families that by guarding the treasure chest alongside us, they were at least dying for a cause. With more people guarding the chest, fewer of us died. It was a win-win situation for us and for the other families. That’s how we became a clan, strong enough to defeat most adventuring groups.

That displeased the Game Master. We weren’t supposed to be strong. He sent devastation upon us, and pestilience, until the survivors caved and agreed to die for His Gamers once more. Ma died in that confrontation, and most of my siblings.

We didn’t have to guard the treasure within the chest – just the chest. The treasure chest itself was a thing of powerful magic – it looked old and decrepid, so rickety it could barely contain the treasures within it, and it was impossible to lock well. It attracted lost coins and gems and forgotten magical items. These things would just appear in it, filling it. When the chest was full, we knew Gamers would come along to slay us and take away the contents. The chest itself was always in such poor condition they abandoned it. When it was empty, it would appear back in our home lair and slowly refill.

Only Gamers, with Character Sheets of their own, can use the magic items and spend the coins. If a monster, sharing like me the One Sheet for all my species, tried to use anything in the chest, it wouldn’t work right. More often than not it killed the monster weilding it. The Game Master always made sure of that.

We tried to go about our daily business: making jewelry and clothes, growing food, playing games, falling in love, having children, guarding that damnable chest. We tried to build a society, create our own culture, to grow beyond the stats the Game Master gave us through the rolls of His Holy Dice. The One Sheet ruled us with an inky fist.

Entire families and clans were wiped out at the whim of the Game Master.

It didn’t help that some families and clans thought our cursed treasure chest was a desirable thing to have, and we fought not only the Gamers sicced on us by the Game Master, but also other monsters; even monsters of our same species. Not all monster families were cursed with a magic treasure chest. The families and clans who had nothing at all to die over were determined to gain some treasure or magic item which might give some meaning to their deaths, and so we fought our own kind over that as well. Nor did it bode well for a peaceful life that the Game Master would encourage the Gamers to build massive monster armies to fight over these worthless treasures.

We did have a few blessings that made our brief, violent lives worth living. We had deep passions we freely expressed in the short time we were allowed to live. Although our lives were bound by rigid rules, those rules applied only to those things the Game Master thought important. We had no rules but our own outside of the Game Master’s limits, giving us a freedom He probably never intended us to have. This was how we were able to form our clans. The existence of those clans gave us not only the strength of numbers, but also wisdom, the kind of wisdom that comes with age as more and more of us were able to live longer. Those who lived past the combat years and retired to our protected hidden villages discovered they had not just passion but coveted skills in crafting fine items like jewelry, laces, scupltures, and precision mechanical devices to delight and charm the children. With these skills, we could barter for the finer luxuries of life.

Like all prey species, and there is no doubt the Game Master intended us to be the natural prey of the Gamers, we bred fast with large litters to compensate for our high death rates. In the protection of the clans, that breeding brought with it an increase in population that in turn brought about some small magics among us. Rare, precious children were born with the magical ability to set up protections and wards, to heal, to speak the future, and to name truly.

We’ve become wily with these small magical abilities. Since it’s that hideous magic chest the Game Master wants his Gamers to find and empty, we learned to divide our clan. The women and children and the frail are hidden in villages protected by our magic. We set up decoy camps far from our home village, built around those abominable deadly treasure chests. The strong and the young staff those decoy camps because we know if we don’t have a goodly force to defend that treasure chest the Game Master will find our home villages and send the Gamers against them, killing all the innocents just for a few tawdry gold pieces and a cursed magic item or two.

That’s the way things were when our clan namer grew old and older and the names she began to bestow on the children made no sense to us anymore. I myself was named Walks Far on Toes. My sole surviving brother was named Chips Wood Into Little Pieces. Those are good names, normal names. My grandchildren, though, and his, bear names like Shelby and Barbara Ann and Lynn, Franklin and Michael and – well, Pierce isn’t too bad. Letting the Speaker name the children is worse, though, because she names them for the visions she has about them. Barbara Ann was told her new name would be Dies Wetly. Shelby was given the Speaker name of Flies with No Wings. Lynn became Has Head Lice. Franklin became Piss Off Until Tomorrow You Moron. Michael got the new name of Breaks the Sacred Statue. We were afraid to let the Speaker name any more of our children with horrible names like those. And the Clan Namer – well, we haven’t told her about the litters that have been born since she started giving out such weird names. We name them secretly ourselves now, with names like Long Nose and Big Ears and Freckles and Clumsy, waiting until a new Clan Namer is born to give them proper names.

It’s those names, I’m sure, that changed our fates.

That horrible chest was full again, which means the time has come to send our strong young ones out to set up the decoy camp and meet their deaths with the Gamers. The Death Party is as spectacular as always – music, food, portentous sayings, rowdy games and competitions, lots of weeping from parents and younger siblings.

I sat in the place of honor because the chest belongs to my family. A Bukolaji always has to go to the decoy camp with the chest or it won’t stay there. The chest was resting on its pedestal, looking as if the dovetailing holding it together would pop out at any minute. Some of the wooden boards were broken and the gold and jewels within it glittered in the bonfire’s flicker. I couldn’t see the rust on the hinges and lock, but I knew it was there. No amount of polishing and cleaning would remove that rust. Amid the gold and jewels rested a Dwarven Mug of Never Thirst, a Sword of Wonder, a tiny Herbert’s Shield, and a Charming Lariet. The Gamers sent for this chest wouldn’t be the usual First Level Adventurers. They’d be experienced Second Levelers, maybe even Third. Brooding on the future of this chest and the decoy camp and all our children who would be there with their weak names, I made a decision.

I stood, raising my arms for silence in the same way the Clan Speaker announces her visions. It worked for me as it did for her, the silence spreading all around the bonfire, the laughing and howling dying down as all eyes turned to stare at me. When it was quiet enough, I shouted, “I will be a Guardian of the Chest!” I lowered my arms, and waited.

A deeper silence greeted my words, then my grandchildren started cheering. Spears and axes were waved high as others joined the cheer. Old, bllind Kills With An Atl-Atl copied my gesture, then announced, “I, too, will be a Guardian of the Chest!”

Before anyone could cheer him, Leaves No Tracks jumped up and shouted, “Me, too!”

“And me!” Makes Fire In Rain added.

The noise following his announcement was a physical force beating against our ears, at once compressing us and uplifting us. Mothers praised us for accompanying their children to the decoy camp. We were given mugs of strong beer and choice meats, and garlanded with flowers. I watched Makes Fire In Rain stagger around the bonfire with Collects Dwarf Moss in Baskets, drunk on his promise and the potent beer Sharper than A Beesting brews just for the Death Parties. The drums beat so wild and loud, the flames of the bonfire caught their rhythm, flickering into the trees who danced to the beat of all our foot stomps. The very air pulsed with our passion. We live! We dance!

As the Moon rose full and red, we who were chosen to guard the chest at the decoy camp withdrew from the frantic party to collect our gear and be gone before the party was stilled by dawn’s first rays, and the village descended into a waiting silence.

I would not be a part of that mournful silence this time.

Kills With An Atl-atl, for all he was blinded in one eye by an orc and the other by a Human Paladin, walked briskly away from the village carrying his share of the camp gear we would use, an axe tucked into his belt, a quiver of arrows and his atl-atl slung over his backpack, and using a spear as a cane to feel his way. It made me proud of him.

Makes Fire In Rain used a cane, too, for her bad knees. She kept pace with Kills, leading the way to the old decoy camp with Leaves No Trace. All three were former Guardians of the Chest, retired for their injuries, lauded for their deeds. Together, they had the experience and knowledge to defeat Gamers without resorting to the strength and agility from which age had deprived them. Assuming, of course, that the fresh young Guardians listened to them.

The young ones all bunched up in a group behind Kills, some five hundred strong. More than half of them would die before we reached the decoy campgrounds – what the Gamers called our “warcamp”. Right now, this was all play to them, sneaking out of the village under the red glow of the moon. They were fresh and eager. And so very young.

NaNoWriMo Done

Filed under: 2006,NaNoWriMo,Writing — ebonypearl @ 3:35 am

11-25-06

Well, this year’s NaNovel is done.

It’s not what I’d hoped, but the world created for it was very good. Some of the characters who just showed up were much stronger and more interesting than the characters I’d planned to have as MCs. When I re-write it – and I will have to re-write it, editing just won’t be enough – I will dump the original cast of main characters and use the new ones who crept in. I will get rid of the pandemic and the pirates, but leave in the gnomes. The gnomes provided the missing element I needed and couldn’t find when I sketched the outline.

That’s one of the beauties of doing NaNo – writing at high speed to get the story out in an almost stream-of-consciousness fashion allows a degree of freedom with plot and character that a slower, more careful writing time line would give.

Of course, the community and meeting other writers in person, being able to share story ideas and critques, not to mention reading the Boards.

I must admit, I don’t read the boards for support or even to gather information. I read them to meet other people as dedicated to writing as I am. And because some of the posts are so startlingly funny.

The next step in NaNo is the TGIO Party.

This year, we are meeting to see Stranger than Fcition and then going to Golden Corral for the finale – with excerpt hangings, excerpt readings, and certificates, as well as distributing the last of the NaNo Swag.

Actually, we all know NaNo is all about the swag.

Nanoisms

Filed under: 2006,NaNoWriMo,Writing — ebonypearl @ 3:24 am

Behear, as opposed to behold.
Giggling butts.
He put his hands back in his head and sighed.
vividly vermillion (as opposed to vivdly familiar)
stopped by an impenetrable frog
I don’t want either of me killed
try not to dwell on hte upcoming events of the past
his mind was a plank
would need a sin graft, too
I blew my nose and handed it back to me
I can run with lizards

NaNo

Filed under: 2006,NaNoWriMo,Writing — ebonypearl @ 3:22 am

11-13-06

Word Count: 22,100

The gnomes are settling in to be an integral part of the novel now. I’ve got a corporate take-over attempt, except the Earthers have no clue how the Dexaclans now run things, or that a spy is in their midst helping them out, or even that the issue was resolved on Earth and a new ship will be arriving any day now.

So, it’s getting complicated and interesting. Except, I haven’t joined the trebuchet club yet, nor have I figured out how to get the two important main character couples together. That’s because I have only one main couple set of characters, the others are still off stage.

I’ve also gotten 2 new semi-main characters popping up, along with a couple of gnomes who are fleshing out very nicely.

This is what I love about NaNoWriMo – setting a day to start a novel with very little in place to support it – a few cardboard characters, some stage settings left over from some failed play or other, a couple of cliches, and a hackneyed plot. Then, in a race to the end of 30 days, you’ve got to pull it all together into a novel somehow, with a minimum of 50,000 words.

I find myself “telling” more than “showing” when I do this, but when I go back to edit, I have a lot of icky bits to hack and weed out and a lot of really good things that need some serious “showing” with descriptions I’ve left out, conversations that need action to accompany them, and the glimmerings of some cool characters.

In one NaNovel I wrote, I have a core of three characters that still pop in to visit and make comments about what I’m currently writing, hinting I should mosey back to their novel and edit it into a finished piece. There’s Taya, the central character, her two consorts Kevyn and Dan, and a host of lesser characters. Kevyn’s a sweetie, young, eager, and passionate. Dan is older, but not always wiser, definitely more experienced, and Taya is the talent that holds them together as a family. Taya has a skill that protects her world, and Dan and Kevyn have the ability to support that skill and enhance it. She couldn’t do what she does alone.

And there’s the other one with Zurr and Varg. Varg’s goal in life is to save Zurr, and Zurr’s goal is to save her home planet while never setting foot there again. Varg is caught between his dedication to Zurr and the demands of his family and his captain. You’ll have to read the book to find out if Varg finds a way to please everyone, or forges his own path to happiness, and if Zurr saves her world or not. Or finds some other way. There’s always another way.

There’s my pizza boy in space who saves Earth, the Solar System, the galaxy, and eventually the universe, discovering True Love and new pizza toppings along the way. It’s a thrill a page, with aliens, pepperonis, hydroponics, crusty asteriod miners, pirates, zooming space ships, college kids, space explosions, and lots of pizza.

There’s the Science Fiction Convention that has the strangest things happen at it, with candy bar codes, the Order of St. Fantony, the GhuGhuists, the FooFooites, pocket universes, soap operas, aliens, purple hairy frogs, filkers, gamers, hallway vampires, hysterical maids, bellhops going crazy, published authors, rocket scientists, and the infamous crottled greeps.

There’s my political novel, with a single young woman chosen to end a galactic war, representing the gods of her planet against the hive mind of the opposing force. She collects a group of supporters along the way, we learn more than I ever wanted to know about internecine galactic politics, sneaky ambassadors, assassins, hive mind powers, divine interventions, and galactic ley lines. I didn’t even know those existed until I wrote about them. The woman saves the galaxy from war, but there’s a fifty-fifty chance she dies at the end. I’ve written it both ways and like them both a lot. I suppose, when I clean up all the typos, and get brave enough to send it out to a publisher, I’ll find out which ending is the profitable one. I want the one where she dies, because it is bittersweet and it provides a development for a secondary character who may or may not become an integral part of a sequel.

And now, there’s this year’s NaNovel, about the colony world and the tensions between it and Earth and the gnomes and the couples who discovering what it is to be couples. I guess this could be called my ecology novel – or environmental novel, filled as it is with environmental scientists. They spend a lot of time exploring the plaent, finding new plants and animals, discovering things they can export to Earth and other colonies. There’s lots to import, of course, Earth being what we know it to be. What Dexacla mostly wants from Earth are scientific equipment and movies, since there are precious few resources to support a separate entertainment industry. There are homegrown musicians and poets and storytellers – and Mintee is rapidly becoming a storyteller in his old age, and a few small theatrical groups, but no one who can dedicate their lives to being performers and making movies and all that industry entails. So they export fruit juice, dried vegetables, exotic woods and furs, and a mineral that is very popular both with scientists and religionists called Dexalite. I have barely even touched on the existence of Dexalite, and I should mention it more, because most of the technology of Dexacla is dependent upon the properties of Dexalite.

Challenges

Filed under: 2006,NaNoWriMo,Writing — ebonypearl @ 3:20 am

Last year, I did NaNoWriMo with a broken finger.

This year, I am starting NaNoWriMo with three fingernails broken well below the quick – all on the same hand.

Typing is a bit slow as a result, and I am still at the 6,000 word mark for it.

Ah well, as soon as the fingertips stop being so sensitive, I’ll make it up.

I’m glad this happened early in the month instead of close to then end, when I might need 10,000 wirds quickly.

Next Page »

Create a free website or blog at WordPress.com.

Design a site like this with WordPress.com
Get started